using UnityEngine;

namespace Crosstales.UI.Util
{
    // [Assembly-CSharp-firstpass.dll].Crosstales.UI.Util.ScrollRectHandler
    public class ScrollRectHandler : MonoBehaviour
    {
        // Fields
        public UnityEngine.UI.ScrollRect Scroll;
        public float WindowsSensitivity;
        public float MacSensitivity;
        
        // Methods
        private void Start()
        {
            if(mem[536883133] != 0)
            {
                    return;
            }
            
            if(mem[536883133] != 0)
            {
                    return;
            }
        
        }
        public ScrollRectHandler()
        {
            this.WindowsSensitivity = 35f;
            this.MacSensitivity = 25f;
        }
    
    }

}
